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Sunday 16 February 2014

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Vitaly Semko, Romain Marucchi-Foino, Roman Semko

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Vitaly Semko, Romain Marucchi-Foino, Roman Semko




Book Description

The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer.

Book Details
Publisher: Wiley
By: Vitaly Semko, Romain Marucchi-Foino,Roman Semko
ISBN: 978-1-1199-7591-5
Year: 2012
Pages: 308
Language: English
File size: 10.9 MB
File format: PDF

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